Last updated on Aug 11, 2023 at 16:00by Seksixeny1 comment
On this page, you will find out the optimal PvE stat priority for yourElemental Shaman in WotLK Classic. We first present the statpriority, before delving into more complex explanations.
1.
The Basics of Stats for Elemental Shamans
The stat priority for Elemental Shamans is as follows:
- Elemental Shaman needs 17% Hit after talents, debuffs, and racial bonuses are accounted for to capSpell Hit. This will typically result in 11% Hit for Horde raiders and 10% forAlliance raiders;
- Spell Power;
- Haste;
- Critical Strike;
- Intellect;
- Mp5.
Although you will generally want to hit the Spell Hit cap, and prioritizegemming / enchanting stats in the listed order. The real stat weights for yourcharacter depend heavily on your current gear. Thus, we recommend using theWowsims Elemental Shaman module,for personalized stats if you are interested in min-maxing your character.
2.
Detailed Shaman Stat Explanations
2.1.
Spell Hit
Spell Hit allows your spells to land more often, which is a huge DPS increase,and Spell Hit is generally plentiful on the caster gear you will be chasing. Dependingon the level of your enemy, you might need more, or less Spell Hit to reach the17% cap:
- For an enemy of the same level as you, 4% Spell Hit is needed to cap.
- For an enemy 1 level higher than you, 5% Spell Hit is needed to cap.
- For an enemy 2 levels higher than you, 6% Spell Hit is needed to cap.
- For an enemy 3 levels higher than you, such as Raid bosses,17% Spell Hit is needed to cap.
You can also get some free hit from Draenei's racial Heroic Presence,the Elemental Precision talent, and from enemies having Shadow Priest'sMisery or Balance Druid's Improved Faerie Fire debuffs active.
2.2.
Spell Power
Spell Power is applied to each spell based on their casting time.
The coefficient is calculated by dividing the cast time of a spell by 3.5.This is because a 3.5 second cast benefits from 100% of your gear's Spell Power.For example, if you have 20 additional Spell Power from gear, then this will simplyaffect your spells as follows:
- Damage Increase per spell cast = n * 20
- n = spell's coefficient
Instant single-target spells typically only get around 43% of the benefit, witharea-of-effect spells having an even greater penalty. Chain Lightning getsabout 71%, but a spell with a longer casting time such as Lightning Boltgets more: roughly 86% of the Spell Power in your gear as added damage.
This means that 100 Spell Power on your gear would cause Lightning Bolt to dealaround 86 extra damage per cast, but Chain Lightning would only deal 71 extra damageto its main target, using the same gear.
2.3.
Haste
Haste decreases your cast times, allowing you to shoot more Lightning Boltsand other spells in a fight and accelerating Flame Shock ticks. While itsexact value fluctuates with your gear, this is a very strong stat and often yourbest EP value stat when compared on a 1 to 1 basis with other stats.
2.4.
Critical Strike
Critical Strike allows your spells to occasionally deal extra damage.Due to Elemental Fury, Elemental Shaman spell critical strikes deal200% damage instead of the normal 150% value. Unfortunately, Lava Burstis always a critical strike under normal conditions, making it gain no benefitfrom your Critical Strike chance, but your Flame Shock is able tocrit in Wrath.
Intellect increases total Mana pool, Critical Strike chance, and gives you someMp5 if you talented Unrelenting Storm, but has a generally low impact onyour DPS.
2.6.
Mana every 5 seconds
Mana every 5 seconds, or simply Mp5, is a common stat found on healing gearand, while generally not recommended, can help you sustain your Mana over a longfight.
3.
Other Shaman Stat Explanations
3.1.
Spell Penetration
Spell Penetration allows your spells to deal more damage / hit more often againstenemies with Magical Resistances by lowering their resistance by the spell penetrationvalue on the item. This is mostly useful in PvP, as PvE enemies usually have fixedresistance values that cannot be lowered with this stat.
3.2.
Spirit
For Elemental Shamans, Spirit provides Mana regeneration, but only when you havenot cast a spell for 5 seconds or more, which will rarely be the case outside ofleveling / soloing. Sitting (through the /sit command, or when eating or drinking)increases Spirit regeneration by 33%.
3.3.
Stamina
Stamina is the only stat that will help you survive any type of attack andas such should always be valued.
3.4.
Resilience
Resilience is a stat that is only found on PvP gear. It reduces your chance tosuffer a Critical Strike, as well as the damage you take from those, theMana burned by effects such as Mana Burn and the damage taken fromdamage-over-time effects such as Corruption. This is a great statin PvP as it makes you a lot more durable, increasing the value of your healingin the process.
3.5.
Resistance
Resistance, while inherently niche due to different bosses dealing differentmagical damage types, can be very useful while progressing specific bosses.Wearing resistance gear of a type makes you take less damage or even completelyavoid damage when hit by that type of magical damage.
4.
Changelog
- 11 Aug. 2023: Fixed typo on 17% Spell Hit wording and added much more details on Spell Hit.
- 18 Jan. 2023: Reviewed for Phase 2 release ahead of Ulduar raid release.
- 12 Sep. 2022: Page added.
Show more
Show less