Overview:
Total Gamerscore: 2200G
Difficulty to Complete: 7/10 (2/10 for 2000G)
Estimated Completion Time: 10-15 Hours (Please see disclaimer at the bottom)
Introduction:
Little Nightmares is the debut release from Tarsier Studios, gaining recognition for its original concept and dark, obscure premise. It is a stellar outing that combines good platforming with creepy characters, a superb environment and a never-ending feeling of dread that will surely chill your bones as you run, crawl and slide your way to safety from the nightmares that lurk within “The Maw”. It is absolutely one of the best platformers to grace this generation of consoles, even if its controls are slightly clunky, and sits up there with the genre greats such as Limbo, Inside and Unravel.
Regarding achievement difficulty, it’s a mixed bag. Even the least experienced platformers should be able to obtain 800G quite easily, but earning the full 1000G is rather difficult because of 1 achievement which requires a speed run of 1 hour or less without dying. Although absolutely doable with practice and persistence, this will be the sole achievement that determines whether you'll earn 100% or not. Fear not, for all will be covered.
Playthrough 1 (Overview):
This playthrough will be our completionist playthrough, dedicated to earning every achievement except Hard to the Core. If you wish to play through the game for fun first then feel free to do so, then come back and follow this guide. This walkthrough will presume that you haven't played the game before Playthrough 1.
Note: Found by VoodooInfinity: Although all collectibles can be earned over multiple playthroughs, there is 1 at the end of Start of Chapter 4 that can be difficult via Chapter select because of the way the game splits its sections up, and requires you begin at the Start of Chapter 3. I'll make full note of this during the guide, although if the guide is followed front to back you will not miss a thing anyway.
We shall be earning 12 of the 13 achievements:
- 5 unmissable story-related achievements
The Prison
Look how the canary has flown its cage!
1 guide
The Lair
Little lost things sometimes find their way home.
1 guide
The Kitchen
The Chefs will miss you!
1 guide
The Guest Area
Little fox among hungry wolves!
1 guide
The Lady's Quarters
A storm is coming. That coat should come in useful.
1 guide
- 4 highly missable (but easy) misc. achievements (all of which are secret)
Highly Sprung
You'd jump even higher if you knew what slept there!
6 guides
Six's Song
So many keys, yet none to unlock your cage!
5 guides
Kitchen Hand
The recipe is complete, the feast will be divine.
4 guides
Elusive
Hey sneaky rat, how do you keep slipping away?
5 guides
- 3 collectible-related achievements (hugging all gnomes, breaking all geisha dolls, lighting 20 lanterns)
Light Up Your life
Not all lights can be trusted, but these should be quite safe!
2 guides
Little Lost Things
Kindness will be your undoing!
5 guides
Rascal
Little vandal, little beast, The Maw will punish you at the feast.
4 guides
Playthrough 2+ (Overview):
We shall be ascertaining the 13th and final achievement during this playthrough(s)
Hard to the Core
What’s different about you? Why are you so brave?
9 guides
Much, much more information is to be given re: the achievement, so for the help skip to Hard to the Core Walkthrough.
Completion Time Disclaimer:
Time for completion is more difficult to judge in this game compared to most. On average I’d say it would take approx. 10-15 hours. It personally took me 3 attempts to land “Hard to the Core”. For you, it could be longer, or shorter, time depending on your skill.
2. General hints and tipsLittle Nightmares Walkthrough Index
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